How FleeceRoom works
FleeceRoom finds trades worth making in your Sleeper dynasty league, for any team you pick: who to trade with, what to offer, where to settle, and when to walk away.
Open FleeceRoom with your league
Trading
The Trade page has three ways in:
- Sell a player: pick one (or two) of yours, and every other team shows the one trade it would accept that's closest to Even and clears your walk-away, best for your team first. Tap a swap-in to change a piece, Refresh for another package from that team, Ask for more for a bolder opening, or Settle for less for the least you'd take. "Who wants him most" names the teams whose title odds gain most, with the full auction one tap away.
- Get a player: search for him or pick him from a roster. You see the packages from your roster his team would accept, and up to three two-step paths: a trade with a third team first that brings in someone his team wants more, then the trade for him.
- Build it myself: both sides by hand.
Every trade shows its value the KTC way: what each side gives on the calculator, a value adjustment for the side with the better piece when the counts differ, and the difference in big type ("You +240", "Even" within within ±2%). Under it: what the trade does for each team in its own values, and lineup points a week. Add any trade to your Plan to see your team after it.
My core
The players you build around, set in Settings: by default your 4 most valuable. Suggestions move at most one of them at a time, and only for a single player or pick at least as valuable on the calculator: trading up, never breaking a star into lesser pieces. A trade that leaves a starting spot with no starter-level replacement is also charged next season's lost points. You can still pick a core player to sell yourself.
Points over replacement
The calculator prices players for an average league. In your league, a player is also worth the points he scores above what a team could start instead (the replacement: the next three players after every team's starters, with this league's scoring and lineup):
Points over replacement this season and next (points a game from games played and projected together, with an age curve by position) are turned into value and blended into each team's own values: 40% for a contender, 35% bubble, 25% retool, 15% rebuild, never more than 25% either way. A player 24 or younger is never marked down by it: his points today don't show what he'll score. The calculator view doesn't change. A player card says "priced above his points" when the calculator values him more than 25% above what his points are worth here, and "priced below" the other way.
The three views
Every trade is checked three ways, and every number reads + = good for you:
- Their overpay: in the partner's own team values.
- Calculator (FantasyCalc): on a trade calculator, which is what most league-mates check.
- Yours: in your own team values.
A team's own value of a player starts from the calculator and adds this season (a contender values points now) and named adjustments (a rebuilding team likes youth and picks). Two-for-one trades are compared the KTC way: one star is worth more than two good players adding up to the same total.
Their overpay
What the partner gives over what it gets, in its own values. +5% means they give 5% more than they get (good for you); −5% means the trade is in their favor. Fair is within ±2%.
Calculator (FantasyCalc)
FantasyCalc's dynasty values, with the KTC-style two-for-one adjustment. If you paste KTC values in Settings, the partner's check uses whichever of the two is stricter for them.
Yours
Your gain in your own team values: what you get over what you give, after any roster cuts the trade forces.
Fleece alert
A real gap between how two teams value things: their view at most +2%, the calculator −5% to +8% for you, yours +15% or more. It's fair to them and on the calculator, and clearly good for you. The word never appears in anything you send a partner.
Fits your plan
Their view and yours pass the Fleece tests, but the calculator calls it a loss of more than 5% for you: good for your direction (a rebuild, say), not a steal.
Walk-away
Never take a package worth less to you than what you give, in your own values. The ladders never go below it. My price replaces it when you set one.
Hold value
What a player is worth to you if you keep him into the offseason: the calculator's value, ×0.9 for a veteran 27 or older. The auction and the seller's score compare offers with it.
My price
In Settings you can set the least you'd take for any of your players. It stays in this browser: on your own pages it replaces the computed walk-away and hold value; anyone viewing your team elsewhere sees the computed numbers.
Title and playoff odds
10,000 simulated seasons from each team's best lineup every week (projections from Sleeper, injuries and byes counted), scaled to this season's real scores. Title odds are the share of seasons a team wins it all. For a trade, the same seasons are played with and without it, so the difference isn't noise.
The ladder
For selling a player: an opening (+12% or more for you), a landing (+2% to +4%), a fair step (within ±2%), and the walk-away. Each step is measured in whichever of their view and the calculator looks worse to them.
Where the numbers come from
Sleeper (league, rosters, projections, stats) and FantasyCalc (values), refreshed every night; KTC only when you paste it yourself. FleeceRoom never contacts KeepTradeCut.
What stays in your browser
Your team, your plan, My core, your prices, pasted KTC values and the theme are kept in this browser only, and there are no trackers. If something breaks, an anonymous error message (the error, the page and the browser's name; nothing about you, your league or your team) goes to FleeceRoom's own server so it can be fixed. Settings › Reset clears what this browser keeps.